As a teacher myself (Middle School Math), I use technology to free me in the classroom. I use my iPad to teach from the back of the room or anywhere I would like to go. The app that I primarily use to annotate on my iPad to my projector is called SplashTop Whiteboard.
Solving a problem on the iPad, shows up on the board |
Splashtop allows the user to sync their iPad to their computer (or any computer that is logged in through g-mail.) Every once in a while I leave the file I need on my home computer and in an instant I can log into my computer from school to home and drag the file into dropbox. All of a sudden I can now reach my file from my school computer.
Turning Point Clickers |
Clickers provides a lot of feedback in a moments time, which is amazing, depending on what program, it will also spit out a lot of useful data to help you track your students growth. Anyone not using this technology should really consider giving these a try. The initial setup can be a little stressful, but the rewards afterwards pay off that stress extremely fast.
The last effective strategy I will be sharing today is the use of apps. There are some amazing apps out there for math, but I find it hard to find
WileD Math
This app is designed for students to try those challenging problems and afterwards, the students can spend credits to play the fun little mini-games where the objective is to earn the highest score possible.
In short, technology is the way of the generation of students we are having. It is time for teachers to begin adopting effective technology in the room to promote critical thinking and higher levels of engagement. Technology by itself is not beneficial in the classroom, rather technology used in conjunction with sound lessons where the technology provides perks including instant feedback, higher levels of engagement, interactions, or a combination of everything.
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